Shadows, Assassin's Creed and Steam
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Overview
Assassin's Creed Shadows is the latest entry in Ubisoft's long-running franchise. It's also one of the biggest and best-looking games in the series. With a game that looks as good as Assassin's Creed ...
From CNET
Assassin’s Creed: Shadows has debuted in the top ten most-played games in its first week amid runaway sales and resounding success.
From Digital Trends
Read more on News Digest
The newest instalment in Ubisoft's blockbuster "Assassin's Creed" franchise received a "very positive" rating on Steam based on 751 user reviews, with 80% of them being positive, around four hours after its launch on the game distribution platform.
Prior to Assassin’s Creed Shadows, the last few Assassin’s Creed titles launched exclusively on Ubisoft Connect, with their Steam releases arriving later.
Ubisoft says the newest Assassin's Creed game has now surpassed three million players. Ubisoft is continuing to trumpet the success of Assassin's Creed Shadows, saying today that the game has now surpassed three million players a week after its release.
Assassin's Creed Shadows is officially here, and the game has debuted to the franchise's highest Steam player count, which will be encouraging for Ubisoft.
On console, Shadows was Ubisoft's best ever day-one launch on the PlayStation Store. Ubisoft also noted that player engagement is at "record levels" and feedback across "moderated, verified platforms" remains very positive.
A bunch of big-name games have launched on the Mac over the last year, but several are still missing. Apple needs to fix that if it’s to lure in more gamers.
Assassin's Creed Shadows just hit another milestone, putting it just a katana slash away from becoming the biggest game in the series.
For the first time in a while, Ubisoft has delivered some good news for its workers, investors and anyone who cares about the publisher's continued existence.
Assassin's Creed Shadows is an incredible success for Ubisoft, and it couldn't have come at a better time for the company. After game shutdowns, lackluster launches, and studio closures, it needed a win. But an internal memo warns staff not to compare it to Valhalla.