The Nemesis system, for those unfamiliar, is a clever in-game mechanic which tracks a player's actions to create enemies that ...
Warner Bros Discovery recently shut down a trio of game studios, including the well-regarded Monolith Productions. This has ...
Wonder Woman was set to use WB's Nemesis System, but now that it's cancelled that goes back on ice for at least a decade.
Shadow of Mordor’s Nemesis System was a transformative gimmick that gave the Assassin’s Creed-like game a unique edge.
Warner Bros. is shutting down the team responsible for one of the most interesting narrative design mechanics in recent memory ...
Wonder Woman was the third game by Monolith expected to use the Nemesis System. The feature – first introduced in ...
This week, we shared our thoughts on Two Point Museum, the latest in developer Two Point’s humorous series of management sims ...
Warner Bros shutters Monolith Productions while keeping their innovative Nemesis System locked behind a patent until 2036.
Warner Bros. Games will retain the famous Nemesis System popularized in Shadow of Mordor despite Monolith Productions being ...
Earlier this week, WB Games announced that it had scrapped its solo Wonder Woman game and closed down its studio Monolith ...
As reported by journalist Stephen Totilo, Monolith's Nemesis system patent --which remains the property of Warner Bros.--was ...
Warner Bros. has shut down several studios, but it retains access to the Nemesis patent created by one of them.